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- How to make the script wait sleep in a simple way in unity
In Unity when exiting Play mode and returning to Edit mode you can make use of EditorApplication playModeStateChanged specifically PlayModeStateChange EnteredEditMode and or PlayModeStateChange ExitingPlayMode at which point you can Cancel your tasks
- How To Play Animation Through Script? - Unity - Stack Overflow
I am making a game and I made an animation for the win screen According to all the tutorials I've watched, the animation is played when you activate the GameObject However, it plays at the Beginn
- Unity: NullReferenceException: Object reference not set to an instance . . .
I am following an Unity tutorial I face a problem when trying to detect collision in the game This is the error: NullReferenceException: Object reference not set to an instance of an object This is the script:
- unity game engine - Accessing a variable from another script C# - Stack . . .
Can you tell me how to access a variable of a script from another script ? I have even read everything in unity website but I still can’t do it I know how to access another object but not another variable This is the situation : I’m in script B and I want to access the variable X from script A The variable X is boolean Can you help me ?
- c# - Scale GameObject in Unity - Stack Overflow
How can I increase decrease the size of objects in Unity? Example: public GameObject sprite; public float scale = 2 0f; void ScaleResolution() { sprite = sprite*scale; epic string!
- Sending http requests in C# with Unity - Stack Overflow
using Unity WWW, but it doesn't match my requirements; using some external packages from NuGet - Unity doesn't accept them :(Most problems were with threading, I'm not experienced enough in it in C# IDE, I use, is Intellij Rider
- In Unity Hub, why cant I see a remote project - Stack Overflow
The repo will always show up in the web interface and will never show up in Unity Hub no matter how many times you refresh UVCS repositories I like where Unity is headed, but all these different disjointed tool sets is causing a LOT of complexity, confusion, and frustration for everyone, apparently even the Unity developers
- Rotate object in Unity 3D - Stack Overflow
If you are looking to add this to a game object where you can drop the game object into the script: using System Collections; using System Collections Generic; using UnityEngine; public class TheNameOfYourScriptHere : MonoBehaviour { public float speed = 100; public GameObject yourgameobject; void Update() { yourgameobject transform Rotate(0, speed * Time deltaTime, 0); } }
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